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- package operations
- import (
- "reflect"
- "time"
- )
- type TableRow struct {
- row map[string]any
- }
- func NewTableRow() *TableRow {
- return &TableRow{row: make(map[string]any)}
- }
- func NewTableRowFromMap(m map[string]any) *TableRow {
- tableRow := NewTableRow()
- for key, value := range m {
- v := value
- valueType := reflect.TypeOf(value)
- if valueType.Kind() == reflect.Ptr {
- v = reflect.ValueOf(value).Elem().Interface()
- }
- switch typedValue := v.(type) {
- case string:
- tableRow.row[key] = typedValue
- case int:
- tableRow.row[key] = uint64(typedValue)
- case uint:
- tableRow.row[key] = uint64(typedValue)
- case int8:
- tableRow.row[key] = uint64(typedValue)
- case uint8:
- tableRow.row[key] = uint64(typedValue)
- case int16:
- tableRow.row[key] = uint64(typedValue)
- case uint16:
- tableRow.row[key] = uint64(typedValue)
- case int32:
- tableRow.row[key] = uint64(typedValue)
- case uint32:
- tableRow.row[key] = uint64(typedValue)
- case int64:
- tableRow.row[key] = uint64(typedValue)
- case uint64:
- tableRow.row[key] = typedValue
- case float32:
- tableRow.row[key] = float64(typedValue)
- case float64:
- tableRow.row[key] = typedValue
- case bool:
- tableRow.row[key] = typedValue
- case []byte:
- tableRow.row[key] = typedValue
- case time.Time:
- tableRow.row[key] = typedValue
- default:
- panic("未支持的数据类型")
- }
- }
- return tableRow
- }
- func (tableRow *TableRow) ToMap() map[string]any {
- return tableRow.row
- }
- func (tableRow *TableRow) Len() int {
- return len(tableRow.row)
- }
- func (tableRow *TableRow) Empty() bool {
- return len(tableRow.row) == 0
- }
- func (tableRow *TableRow) AddColumnValueTime(columnName string, value time.Time) *TableRow {
- tableRow.row[columnName] = value
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueBool(columnName string, value bool) *TableRow {
- tableRow.row[columnName] = value
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueString(columnName string, value string) *TableRow {
- tableRow.row[columnName] = value
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueBytes(columnName string, value []byte) *TableRow {
- tableRow.row[columnName] = value
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueInt(columnName string, value int) *TableRow {
- tableRow.row[columnName] = uint64(value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueInt8(columnName string, value int8) *TableRow {
- tableRow.row[columnName] = uint64(value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueInt16(columnName string, value int16) *TableRow {
- tableRow.row[columnName] = uint64(value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueInt32(columnName string, value int32) *TableRow {
- tableRow.row[columnName] = uint64(value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueInt64(columnName string, value int64) *TableRow {
- tableRow.row[columnName] = uint64(value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueUint(columnName string, value uint) *TableRow {
- tableRow.row[columnName] = uint64(value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueUint8(columnName string, value uint8) *TableRow {
- tableRow.row[columnName] = uint64(value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueUint16(columnName string, value uint16) *TableRow {
- tableRow.row[columnName] = uint64(value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueUint32(columnName string, value uint32) *TableRow {
- tableRow.row[columnName] = uint64(value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueUint64(columnName string, value uint64) *TableRow {
- tableRow.row[columnName] = value
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueFloat32(columnName string, value float32) *TableRow {
- tableRow.row[columnName] = float64(value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueFloat64(columnName string, value float64) *TableRow {
- tableRow.row[columnName] = value
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueTimePtr(columnName string, value *time.Time) *TableRow {
- if value == nil {
- value = &time.Time{}
- }
- tableRow.row[columnName] = *value
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueBoolPtr(columnName string, value *bool) *TableRow {
- if value == nil {
- v := false
- value = &v
- }
- tableRow.row[columnName] = *value
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueStringPtr(columnName string, value *string) *TableRow {
- if value == nil {
- v := ""
- value = &v
- }
- tableRow.row[columnName] = *value
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueBytesPtr(columnName string, value *[]byte) *TableRow {
- if value == nil {
- v := make([]byte, 0)
- value = &v
- }
- tableRow.row[columnName] = *value
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueIntPtr(columnName string, value *int) *TableRow {
- if value == nil {
- v := 0
- value = &v
- }
- tableRow.row[columnName] = uint64(*value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueInt8Ptr(columnName string, value *int8) *TableRow {
- if value == nil {
- v := int8(0)
- value = &v
- }
- tableRow.row[columnName] = uint64(*value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueInt16Ptr(columnName string, value *int16) *TableRow {
- if value == nil {
- v := int16(0)
- value = &v
- }
- tableRow.row[columnName] = uint64(*value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueInt32Ptr(columnName string, value *int32) *TableRow {
- if value == nil {
- v := int32(0)
- value = &v
- }
- tableRow.row[columnName] = uint64(*value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueInt64Ptr(columnName string, value *int64) *TableRow {
- if value == nil {
- v := int64(0)
- value = &v
- }
- tableRow.row[columnName] = uint64(*value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueUintPtr(columnName string, value *uint) *TableRow {
- if value == nil {
- v := uint(0)
- value = &v
- }
- tableRow.row[columnName] = uint64(*value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueUint8Ptr(columnName string, value *uint8) *TableRow {
- if value == nil {
- v := uint8(0)
- value = &v
- }
- tableRow.row[columnName] = uint64(*value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueUint16Ptr(columnName string, value *uint16) *TableRow {
- if value == nil {
- v := uint16(0)
- value = &v
- }
- tableRow.row[columnName] = uint64(*value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueUint32Ptr(columnName string, value *uint32) *TableRow {
- if value == nil {
- v := uint32(0)
- value = &v
- }
- tableRow.row[columnName] = uint64(*value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueUint64Ptr(columnName string, value *uint64) *TableRow {
- if value == nil {
- v := uint64(0)
- value = &v
- }
- tableRow.row[columnName] = *value
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueFloat32Ptr(columnName string, value *float32) *TableRow {
- if value == nil {
- v := float32(0)
- value = &v
- }
- tableRow.row[columnName] = float64(*value)
- return tableRow
- }
- func (tableRow *TableRow) AddColumnValueFloat64Ptr(columnName string, value *float64) *TableRow {
- if value == nil {
- v := float64(0)
- value = &v
- }
- tableRow.row[columnName] = *value
- return tableRow
- }
- func (tableRow *TableRow) ColumnValueTime(columnName string) time.Time {
- value, ok := tableRow.row[columnName].(time.Time)
- if !ok {
- return time.Time{}
- }
- return value
- }
- func (tableRow *TableRow) ColumnValueBool(columnName string) bool {
- value, ok := tableRow.row[columnName].(bool)
- if !ok {
- return false
- }
- return value
- }
- func (tableRow *TableRow) ColumnValueString(columnName string) string {
- value, ok := tableRow.row[columnName].(string)
- if !ok {
- return ""
- }
- return value
- }
- func (tableRow *TableRow) ColumnValueBytes(columnName string) []byte {
- value, ok := tableRow.row[columnName].([]byte)
- if !ok {
- return make([]byte, 0)
- }
- return value
- }
- func (tableRow *TableRow) ColumnValueInt(columnName string) int {
- value, ok := tableRow.row[columnName].(uint64)
- if !ok {
- return 0
- }
- return int(value)
- }
- func (tableRow *TableRow) ColumnValueInt8(columnName string) int8 {
- value, ok := tableRow.row[columnName].(uint64)
- if !ok {
- return 0
- }
- return int8(value)
- }
- func (tableRow *TableRow) ColumnValueInt16(columnName string) int16 {
- value, ok := tableRow.row[columnName].(uint64)
- if !ok {
- return 0
- }
- return int16(value)
- }
- func (tableRow *TableRow) ColumnValueInt32(columnName string) int32 {
- value, ok := tableRow.row[columnName].(uint64)
- if !ok {
- return 0
- }
- return int32(value)
- }
- func (tableRow *TableRow) ColumnValueInt64(columnName string) int64 {
- value, ok := tableRow.row[columnName].(uint64)
- if !ok {
- return 0
- }
- return int64(value)
- }
- func (tableRow *TableRow) ColumnValueUint(columnName string) uint {
- value, ok := tableRow.row[columnName].(uint64)
- if !ok {
- return 0
- }
- return uint(value)
- }
- func (tableRow *TableRow) ColumnValueUint8(columnName string) uint8 {
- value, ok := tableRow.row[columnName].(uint64)
- if !ok {
- return 0
- }
- return uint8(value)
- }
- func (tableRow *TableRow) ColumnValueUint16(columnName string) uint16 {
- value, ok := tableRow.row[columnName].(uint64)
- if !ok {
- return 0
- }
- return uint16(value)
- }
- func (tableRow *TableRow) ColumnValueUint32(columnName string) uint32 {
- value, ok := tableRow.row[columnName].(uint64)
- if !ok {
- return 0
- }
- return uint32(value)
- }
- func (tableRow *TableRow) ColumnValueUint64(columnName string) uint64 {
- value, ok := tableRow.row[columnName].(uint64)
- if !ok {
- return 0
- }
- return value
- }
- func (tableRow *TableRow) ColumnValueFloat32(columnName string) float32 {
- value, ok := tableRow.row[columnName].(float64)
- if !ok {
- return 0
- }
- return float32(value)
- }
- func (tableRow *TableRow) ColumnValueFloat64(columnName string) float64 {
- value, ok := tableRow.row[columnName].(float64)
- if !ok {
- return 0
- }
- return value
- }
- func (tableRow *TableRow) ColumnValueTimePtr(columnName string) *time.Time {
- value, ok := tableRow.row[columnName].(time.Time)
- if !ok {
- value = time.Time{}
- }
- return &value
- }
- func (tableRow *TableRow) ColumnValueBoolPtr(columnName string) *bool {
- value, ok := tableRow.row[columnName].(bool)
- if !ok {
- value = false
- }
- return &value
- }
- func (tableRow *TableRow) ColumnValueStringPtr(columnName string) *string {
- value, ok := tableRow.row[columnName].(string)
- if !ok {
- value = ""
- }
- return &value
- }
- func (tableRow *TableRow) ColumnValueBytesPtr(columnName string) *[]byte {
- value, ok := tableRow.row[columnName].([]byte)
- if !ok {
- value = make([]byte, 0)
- }
- return &value
- }
- func (tableRow *TableRow) ColumnValueIntPtr(columnName string) *int {
- v, ok := tableRow.row[columnName].(uint64)
- if !ok {
- v = 0
- }
- var value int
- value = int(v)
- return &value
- }
- func (tableRow *TableRow) ColumnValueInt8Ptr(columnName string) *int8 {
- v, ok := tableRow.row[columnName].(uint64)
- if !ok {
- v = 0
- }
- var value int8
- value = int8(v)
- return &value
- }
- func (tableRow *TableRow) ColumnValueInt16Ptr(columnName string) *int16 {
- v, ok := tableRow.row[columnName].(uint64)
- if !ok {
- v = 0
- }
- var value int16
- value = int16(v)
- return &value
- }
- func (tableRow *TableRow) ColumnValueInt32Ptr(columnName string) *int32 {
- v, ok := tableRow.row[columnName].(uint64)
- if !ok {
- v = 0
- }
- var value int32
- value = int32(v)
- return &value
- }
- func (tableRow *TableRow) ColumnValueInt64Ptr(columnName string) *int64 {
- v, ok := tableRow.row[columnName].(uint64)
- if !ok {
- v = 0
- }
- var value int64
- value = int64(v)
- return &value
- }
- func (tableRow *TableRow) ColumnValueUintPtr(columnName string) *uint {
- v, ok := tableRow.row[columnName].(uint64)
- if !ok {
- v = 0
- }
- var value uint
- value = uint(v)
- return &value
- }
- func (tableRow *TableRow) ColumnValueUint8Ptr(columnName string) *uint8 {
- v, ok := tableRow.row[columnName].(uint64)
- if !ok {
- v = 0
- }
- var value uint8
- value = uint8(v)
- return &value
- }
- func (tableRow *TableRow) ColumnValueUint16Ptr(columnName string) *uint16 {
- v, ok := tableRow.row[columnName].(uint64)
- if !ok {
- v = 0
- }
- var value uint16
- value = uint16(v)
- return &value
- }
- func (tableRow *TableRow) ColumnValueUint32Ptr(columnName string) *uint32 {
- v, ok := tableRow.row[columnName].(uint64)
- if !ok {
- v = 0
- }
- var value uint32
- value = uint32(v)
- return &value
- }
- func (tableRow *TableRow) ColumnValueUint64Ptr(columnName string) *uint64 {
- v, ok := tableRow.row[columnName].(uint64)
- if !ok {
- v = 0
- }
- var value uint64
- value = uint64(v)
- return &value
- }
- func (tableRow *TableRow) ColumnValueFloat32Ptr(columnName string) *float32 {
- v, ok := tableRow.row[columnName].(float64)
- if !ok {
- v = 0
- }
- var value float32
- value = float32(v)
- return &value
- }
- func (tableRow *TableRow) ColumnValueFloat64Ptr(columnName string) *float64 {
- v, ok := tableRow.row[columnName].(float64)
- if !ok {
- v = 0
- }
- var value float64
- value = float64(v)
- return &value
- }
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